In the previous screencast I showed how to install and setup HaXe and NME on a Windows 7 machine and compile to Flash and Android. This time I will demonstrate how to install and setup HaXe with NME on a Mac OS X machine and compile an open source project called BunnyMark to the iOS simulator in Xcode.
Note that you can only compile for the iOS on a Mac OS X as the compiler generates an Xcode project that Xcode then compiles.

