Continuing our Box2D camera tutorials, we will now look at creating a specific camera, that being the “Platform Camera”. The platform camera is similar to the follow camera, except that the camera will not always necessarily pan the world to keep the target in the centre of the screen. Instead, we will set invisible margins on the sides of the screen and only when the target crosses these boundaries will the camera pan to prevent the target from disappearing off the screen. Read more
Latest Tweets
@SuccessVM I have recently created a simple test with Nape on Android mobile devices. So far so good
- posted on 04/04/2013 07:35:11
@AllanBishop Do you work with nape on mobile device? - posted on 02/04/2013 15:58:58
@gigglingcorpse I wish I was a bot. I could probably code faster then
- posted on 02/04/2013 05:29:58
@AllanBishop @gigglingcorpse It's true. This example with looping music player was especially helpful: http://t.co/2n8Hod1tFN - posted on 02/04/2013 02:34:57
@gigglingcorpse Your tutorials on NME have been extremely useful. You should make more
- posted on 02/04/2013 00:03:24
Archives
Categories
Stack Overflow


