Fast Water Simulation
Recently I have wanted to get back into developing interactive content for the web. While the web used to be my primary target platform with Adobe Flash, the lack of support on mobile devices and the shift to HTML5 has forced me to adapt.
Fortunately there are a couple of technologies that can really assist developers to create HTML5 content and in my opinion drastically improve coding efficiency, bug reduction, as well as provide robust APIs.
Using these two technologies in tandem makes it an enjoyable experience to develop HTML5 content. As a fun example I have implemented Matthias Müller-Fischer’s Fast Water Simulation algorithm.